![]() ![]() The Ranger doubles as a Rogue type character with some stealth and sneaky skills. The Dwarven Runesmith has a skill that allows him to wield 2 handed weapons in one hand without losing any damage.Įlf has the Grandmaster path, The Grandmaster however, focuses on offense, armor piercing, and quick kills, but sacrifices any sort of durability. ![]() There's a hammer-specialist that imbues it with lightning, there's a gun-specialist, and the third is berserker The Engineer tree has the Gunpowder Proficiency, which at its max= +65% additive Rifle/Repeater/Shotgun damage and armor piercing. It's a fun class if you want to play mainly as a defender and enjoy blowing things up. Only dwarves can choose skills from the engineer, berzerker and runesmith class. ![]() Only elves can choose skills from the ranger, grandmaster and druid class. Only humans can choose skills from the knight, paladin and mage class. Obviously, there are downsides as well: lots of time is required to get all heroes to the same level and keep them there and it is much more expensive to find, buy or upgrade armor for a whole bunch of naked Heroes. Playing with multiple heroes has certain advantages: a safe-net if your hero dies, you can go and re-play the wave on all your heroes immediately once you know the strategy for defeating that wave, and you earn more crystals from waves and achievements with each hero. There is a grind if you want to level your heroes up to match with your older heroes.Įach class still definitely has their own unique role, from paladin buffing units, to knight's offense, to elf ranger's ranged prowess to dwarf engineer's defense, etc. Each class has 4 active and 16 passive skills.Įach of these skills are broken down into 4 tiers (skill tree).įor any race, you can mix, match and branch out the classes.Įach race has a mage type, a main combat type and either a support or ranged type. ![]()
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